9.6.24
8.13.24
7.29.24
7.13.24
6.1.24
4.28.24
3.19.24
1.9.24
12.31.23
11.25.23
10.26.23
9.21.23
8.9.23
7.5.23
6.29.23
6.2.23
4.21.23
2.18.23
12.15.22
10.13.22
9.9.22
9.7.22
9.3.22
8.31.22
8.27.22
8.24.22
8.22.22
8.17.22
8.13.22
8.11.22
8.6.22
8.5.22
8.3.22
7.31.22
7.29.22
7.22.22
7.18.22
7.13.22
7.8.22
7.1.22
6.30.22
6.17.22
6.16.22
6.15.22
6.14.22
6.11.22
6.10.22
6.8.22
6.7.22
Prototype of where I am taking attachments
6.5.22
A little more action mixed in this time.
6.3.22
6.1.22
5.31.22
Slower, but extremely armored. Front, back top and arm slots...9 in total to play with. Useful for defensive positions and offensive tanking.
5.25.22
5.24.22
5.23.22
5.21.22
5.18.22
5.17.22
5.11.22
Going to leave these effects as is for now. They are in a good place and can revisit later as needed.
5.6.22
Going to leave these effects as is for now. They are in a good place and can revisit later as needed.
5.5.22
5.2.22
4.29.22
4.28.22
4.26.22
4.25.22
4.24.22
Destructible Environments, Chaos revisit with Virtual Texturing
4.23.22
4.21.22
4.21.22
4.20.22
4.19.22
4.18.22
4.17.22
4.15.22
4.14.22
A peek into the thoughts around handling part damage...
4.12.22
mmm...
4.11.22
Second pass at delayed dismemberment. Broken with particles to maybe a delayed falling off.Â
4.7.22
4.6.22
4.5.22
4.4.22
First pass at the guardian Exoskeleton concept.
4.2.22
FINALLY, the cannons are starting to feel like what the original vision was for the high fire rate weaponry.
3.29.22
3.26.22
3.24.22
3.23.22
3.22.22
I mean...should be a thing right?
3.19.22